"Contact. Brakes!" My
daydreams were fractured
and I reached up to put
the mags on "both,"
standing on the brakes
with my toes. Jim grabbed
one blade of that big,
beautiful, wooden club,
gave it a healthy heave,
and the airplane was
suddenly breathing.
Because of the total lack
of forward visibility and
the closely packed planes
at Oshkosh, l was glad I
had a wing-walker at each
tip to keep people out of
my way and to warn me when
I started to run over a
gas truck or something.
The steerable tailwheel
was very effective, and we
needed very little brake
to manoeuvre in the close
confines. The tailwheel
was so effective that I
recalled what Jim had
said: ". . . it handles
like a Luscombe on the
ground." On the way
through the grass to the
runway, the reasonably
narrow, stiff gear did
feel like an old 8A's all
right.
A lot of the runway
disappears when you line
up on the centreline, so 1
made sure I was straight
before slowly advancing
the power. Although there
was little torque, the
acceleration was really
unbelievable. I pushed
with my left hand until I
felt some resistance to
the throttle. Surely that
was all the throttle it
had. We were still
accelerating like a
dragster when I felt
Hughes reach up and move
the throttle ahead another
couple of inches to the
stop. Boy, this thing
goes!
As the tail came up, I
suddenly became very busy.
It needs attention with
the sneakers to keep it
headed straight, and again
t thought " . . . like a
Luscombe . . ." The rudder
is quick and fairly
sensitive, but it breaks
ground so fast that there
isn't enough time to get
really shaken up.
Open cockpit is the only
way to go at Oshkosh! As I
started to turn onto
crosswind, I could check
the entire pattern just by
turning my head. This time
traffic was light as I
counted only nine
airplanes ahead of us in
the pattern-at times I've
seen as many as 20!
Open cockpit may be the
way to go, period! Not
just at Oshkosh, but
everywhere. The Too's
cockpit is comfortable,
and the noise and wind
level is entirely
satisfactory, and
visibility is unexcelled.
The way the Starduster Too
had accelerated on
takeoff, I expected a
fantastic climb rate. Not
that there is anything
wrong with an effortless
1,000 fpm, but I kept
hoping it was going to
live up to its fighter
feel, and little by
little, as I felt the
aircraft out, the fighter
image dimmed. I found the
ailerons to be
transport-heavy, requiring
two hands to get any kind
of a snappy roll rate. The
Too is a great little
airplane, but it's not an
early '30s fighter
reincarnate.
As we entered the practice
area, I dropped the nose
to pick up speed and
pulled up into a slow
roll. It went around well
enough, but I had to keep
my shoulder working to
keep the aileron bent in
or the roll rate would
slow down, leaving me
hanging from my seat belt.
Then I slowed it down and
snap rolled a couple
times. I was really
surprised at how slowly it
went around, but it still
started and stopped with
razor sharpness. Usually
when an airplane snaps
that slowly, it has a
mushy recovery, but not so
the Starduster Too. The
snap roll is normally a
roughish manoeuvre, but in
the Too it is a very
gentle, precise thing.
Its slow flight and stall
characteristics are very
biplane like. It flies
rock solid up to a sharp
buffet zone, and then, if
you persist in asking for
too much, it stalls
quickly, dropping a wing.
Most biplanes have a much
higher rate of sink at
slow speeds than people
realize. With two wings,
struts, wires, cockpits,
and two heads hanging out,
there are all sorts of
things for the wind to
grab onto and slow the
airplane down. This is one
reason most smaller
biplanes need a little
power on final to overcome
all the drag tending to
steepen the glide. The
Starduster Too doesn't
have quite as much of this
characteristic drag, so it
doesn't seem to settle
nearly as badly as some of
the other homebuilt
biplanes. Of course, it is
a lot bigger.
As we came back into the
Oshkosh beehive, the
visibility was again
welcome. Hughes shouted
back at me to hold 85 mph
on final and I tried, and
tried, and tried. Keeping
85 mph in a low-power
glide means that you have
to hold the nose in what
appears to be a higher
than level attitude. It
was so uncomfortable
motoring around with the
nose in the air that I had
closer to 95 mph when I
broke the glide. That
extra 10 mph really showed
because we floated like a
T-Craft while I was trying
to hold a three-point
attitude a foot or so off
the runway. I had killed
all the power in an
attempt to stop the float,
so when it finally did
stop floating, it stopped
with a bang, dropping us
six inches or so onto the
pavement.
The second the tires felt
the surface, my feet
started working fast.
Snodgrass was again right,
it felt just like a
Luscombe in a
crosswind-quick and light.
As we made little short
forays off the centreline,
one side or the other, the
tires would scream in
protest. I'm sure we
weren't that far out of
line, but the tires
screamed anyway.
There was no problem
getting the tail back
where it should be, but I
had to do it quite a few
times. On later landings,
I found it easier to keep
in line, but the tires
still squealed and we
still meandered. The
rudder is really
effective, but you have to
stay on your toes because
I'll bet if you get the
Too very far out of line
it'll turn around and bite
you faster than you can
think about it.
The Starduster Too flies
as well as it looks in
nearly all ways except in
respect to the ailerons.
It has been said that much
of the force needed is
caused by the weight of
the double ailerons, but
it feels more like system
friction since this
characteristic doesn't
seem to change on the
ground or in the air.
Aside from that one small
gripe, the Too is the
perfect airplane to toss
your frau into and fly off
into the sunset.
Also, the Too has the side
benefit of making you
several inches taller when
you step out of it. I
noticed this when I pulled
into line at Oshkosh,
moved the mixture, and
yanked off the helmet and
goggles. I looked around
at the gathering crowd and
realized I had been given
the opportunity they all
longed for, to play with
Jim Snodgrass's homebuilt
time-machine.